![]() Professional 3D modelers in the industry collectively say SketchUp is a joke, because if you attempt to use imported SketchUp geometry in a Maya scene, you will run into a long list of issues. The real lack of respect for SketchUp stems from the community of SketchUp modelers, the majority of whom are "hobbyists". Because it is free and so easy to learn, people assume that you can easily create any shape with this tool, but this is simply not the case. This is not the case with any of the other programs I have listed. ![]() Anyone who can turn on a computer can learn the basics of SketchUp in a day. The real problem with SketchUp is that it is too easy. I have trained staff in SketchUp and I have also worked with Maya, 3D Studio Max, AutoCAD, Modo, and Lightwave. I am a professional 3D modeler, and have been modeling primarily with SketcjhUp for just over 10 years now. Even creating a "material" to be applied to a face seems easy.
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